Using Simple Games to Evaluate Self-Organization Concepts: a Whack-a-mole Case Study

Nick Nygren and Jörg Denzinger

appeared in:
Proc. CoG 2019, London, 2019 (8 pages).


Abstract

We present the idea of using variants of simple games as an easy additional application area to establish generality of AI concepts. We substantiate this idea by using multi-hammer Whack-a-mole as application area for the efficiency improvement advisor and extended efficiency improvement advisor concepts for self-organizing multi-agent systems. Both concepts have previously been applied to pickup-and-delivery problems and were claimed to be general concepts for improving solving dynamic task fulfillment problems. Our experiments with multi-hammer Whack-a-mole show similar improvements to the other area for both concepts, giving credit to the generality claim.


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